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Making Hi-Fi Rush 2 Is About 'Legacy' Not Money, Says New Owner
It was a surprising bit of feel-good news when Krafton, which publishes the hit battle royale PUBG, swooped in to buy Hi-Fi Rush maker Tango Gameworks after it was suddenly shut down by Microsoft amid budget cuts earlier this year.
Krafton Boss Says Hi-Fi Rush Acquisition Was a "Last Minute Deal"
Krafton is a pretty big company, but Microsoft is very complicated," Kim told Game Developer. "We wanted to help the team continue developing their games, but especially Hi-Fi Rush. When I think about our fans,
'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy'
Changhan 'CH' Kim says Tango's real value is the creative talent it brings to the company.
Hi-Fi Rush 2 Probably Won't Make Krafton Any Cash, But That's Ok
They want to try something new, and we want to do more of that." Following its acquisition of Hi-Fi Rush studio Tango Gameworks, Krafton already has plans in place for a sequel to the critically acclaimed rhythm-action game.
Krafton CEO doesn't think Hi-Fi Rush 2 will make money
Speaking with Game Developer, Krafton's CEO Changhan Kim explained the decision to save Tango was not a financial one. "We wanted to maintain their legacy," he said. "Although they did not have a big success in their games, we saw many creatives worth pursuing. That's why we wanted to work with that organization."
Krafton CEO says it acquired Tango for its creativity, even if Hi-Fi Rush 2 won’t make money
The CEO of Krafton says the acquisition of Tango Gameworks was designed to add more creativity to its portfolio, rather than to make big money. Microsoft announced in April that Tango was one of four Bethesda developers it would be shutting down, and the studio seemingly closed its doors in June.
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The excellent Hi-Fi Rush might now see a sequel, regardless of profits
Krafton’s CEO says he doesn’t expect a potential Hi-Fi Rush 2 to turn a big profit, but that aiming for profits “shouldn’t be ...
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Hi-Fi Rush 2 Won't Make a Profit, and Krafton Doesn't Care
With the Hi-Fi Rush IP secured by publisher Krafton at the eleventh hour, Tango Gameworks was saved from the cutting room ...
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on MSN
Krafton CEO reveals one reason it bought Hi-Fi Rush studio
Most business deals like this are about money to some extent, but Krafton's CEO said the deal to buy Tango Gameworks was more about preserving creativity.
player.one
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Krafton Acquired Tango Gameworks to Preserve 'Hi-Fi Rush' Studio's Legacy
Krafton CEO Changhan "CH" Kim said that the South Korean publisher acquired Hi-Fi Rush developer Tango Gameworks to preserve ...
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Why Krafton Bought Tango Gameworks From Microsoft: CEO Kim Reveals 'We Don't Think Hi-Fi Rush 2 Is Going To Make Us Money'
South Korean gaming giant Krafton's recent acquisition of Microsoft Corp.’s MSFT Tango Gameworks, known for titles like The ...
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on MSN
PUBG studio doesn't think Hi-Fi Rush 2 will "make us money," but that's not why they saved Tango Gameworks: "The big hit shouldn't be your goal"
PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a ...
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